Sunday, March 9, 2008

UI Design

Starcraft
Uses a lot of menus, with quick keys. Once you get a lot of units and multiple building areas, it becomes more difficult to more to where you want to be , which is why quick keys are extremely useful. Every unit and building has their own menus/ actions to choose from. When you get use to using a certain race you learn all the quick keys to be able to direct your units faster.

Zelda: A Link to the Past

Zelda has a basic interface that is easy to use. It only allows you to have one tool at a time besides your sword and shield. To change weapons you have to pause the game and switch the weapon. This actually gets the player a much need break while fighting the main bosses


Starcraft vs. Zelda

Both rely on menus. While Starcraft has a great deal more than Zelda and is a much more difficult game to master.

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